| Pages: [1] |
1. Bounty hunting: Weekend Topic Bonanza - in Player Features and Ideas Discussion [original thread]
Bohneik Itohn wrote: Example 1: Problem: Bounty hunting doesn't feel like an actual gameplay style in Eve. It's just kind of something that happens when you're doing other things that you're more directly involved with. Solution(?): ...
- by Gadicus Sharhrizai - at 2014.08.17 23:17:00
|
2. C7 Wormholes- Super Sleepers! - in Player Features and Ideas Discussion [original thread]
+1 Kinda pumped just reading your story, I think this could be a ton of fun if done correctly. A limited resource pops that could be worth upwards of a 100 billion isk (all-in) but in order to get full payout the corp/alliance/ etc has to have ...
- by Gadicus Sharhrizai - at 2014.03.12 23:15:00
|
3. Totally broken game mechanic who need changed - in Player Features and Ideas Discussion [original thread]
Sarah Stallman wrote: One of the most important skills to learn in EVE is how to stay alive. This thread is all from someone who doesn't want to learn that. this
- by Gadicus Sharhrizai - at 2014.01.12 23:34:00
|
4. Totally broken game mechanic who need changed - in Player Features and Ideas Discussion [original thread]
Not one carebare has explained why oh why, even if they insist on flying blingy ships, they can't be bothered to bring along a fleet to help protect them? The problem, besides the fact that this game and the mentality behind playing on a non-blu...
- by Gadicus Sharhrizai - at 2014.01.12 21:28:00
|
5. Totally broken game mechanic who need changed - in Player Features and Ideas Discussion [original thread]
Mojo Joo wrote: Danika Princip wrote: So, the guys who lose sec status, their ship and their insurance, and if they do it enough can be shot by anyone, anywhere, anytime, don't face a speck of risk. What they lose, a 800k destroyer when ki...
- by Gadicus Sharhrizai - at 2014.01.12 02:48:00
|
6. Totally broken game mechanic who need changed - in Player Features and Ideas Discussion [original thread]
Derath Ellecon wrote: [quote=Mojo Joo] And did anyone look closely at that KB? Some of those pretty pimp ships were being flown by pilots under an ACTIVE WARDEC. Darwin's law is still true. Lolz.. Didn't notice that until you said something...
- by Gadicus Sharhrizai - at 2014.01.12 01:06:00
|
7. Totally broken game mechanic who need changed - in Player Features and Ideas Discussion [original thread]
Dolorous Tremmens wrote: That's because armed people make for polite discourse. Frontiers typically have more ridged law enforcement than densely populated civil areas. Everyone is polite to their friendly neighbors because you want help when i...
- by Gadicus Sharhrizai - at 2014.01.11 23:55:00
|
8. Totally broken game mechanic who need changed - in Player Features and Ideas Discussion [original thread]
Mojo Joo wrote: Zane Tekitsu wrote: Nullsec is always an option you know... The money is better, and the systems are safer than 1.0 systems... True, but that is not a realistic solution for all people. Also high security is supposedly call...
- by Gadicus Sharhrizai - at 2014.01.11 23:49:00
|
9. Totally broken game mechanic who need changed - in Player Features and Ideas Discussion [original thread]
Mojo Joo wrote: They kill just to many, to expensive ships to fast and to easy. Is game breaking to kill so many expensive ships so easy and is very unbalanced to make tens of billions of isk every day without any risk, as long you can use 500k...
- by Gadicus Sharhrizai - at 2014.01.11 21:21:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |